AstraX 0.2: Changelog
AstraX » Devlog
Here is a list of all changes since the last official release (0.1). Thanks for checking it out!
Version 0.2
- Ship HUD Redesign featuring Notifications & VoiceMessages
- Docking functionality to replenish fuel & oxygen
- Basic Resource Collection, there are 4 ores that you can collect now
- Inventories
- Game Over State
- Complete UI/HUD Reskin
- Spacecraft now deplete both fuel & oxygen (refill by docking at a station)
- Target Lists with pointers rotating to the direction of the target
- Better internal orbit definitions
- Configurable and rotatable textures for planet graphics
- Many minor UI/UX improvements
Version 0.1.1 (unreleased)
- Explorable Satellites & Wrecks and corresponding Traits
- Radiation Mechanics
- Planet Traits as TechTree with many trait inter-dependencies (originally for 0.2)
- Generation of planets/satellites via "name spaces"
- Early Ship HUD
- Name randomizer for discoverable objects
- Planet graphics redux
- Galactic background (only works for the sector you spawned in)
- Lots of internal changes
Files
astrax-desktop-0.2.1.zip 185 MB
Apr 04, 2023
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AstraX
Reach for the stars
Status | In development |
Author | Neutronio Games |
Genre | Simulation, Survival |
Tags | 2D, Exploration, Indie, Pixel Art, scifi, Singleplayer, Space |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- AstraX 0.5: Spacecraft Editor launch imminent89 days ago
- AstraX 0.4: Target UpdateApr 24, 2024
- Where will AstraX go? A 2024 RoadmapMar 31, 2024
- Usability in GamesOct 12, 2023
- AstraX 0.3: Resource UpdateOct 11, 2023
- AstraX 0.2.6: Dev BuildOct 09, 2023
- AstraX 0.2.5 launched!Aug 13, 2023
- AstraX is back from HiatusJul 25, 2023
- AstraX 0.2: Exploration UpdateApr 04, 2023
Comments
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I'm not sure where I can leave feedback, but this game seems very promising so far.
I enjoy drifting around in my rocket, simply exlporing stuff. It's very 'zen' and relaxing.
I'm going to keep an eye on development, and I'm looking forward to future updates.
Thank you mate! Leaving feedback here in the comments is just fine, until i found other ways.
It seems the game is serving its purpose then. Glad to hear you enjoyed it!