Where will AstraX go? A 2024 Roadmap


I'm still working on this game! And probably will for a very long time.

But: Where will AstraX go? What's the direction I have in mind?

It's hinted in the game description, but that might not give a good picture, so here's a rough roadmap of future AstraX Gameplay, as of August 2023. It still holds up extremely well in terms of direction.

Hint: right click to open in new tab to see the picture in full.

It's a quite extensive map and I might cut out a few things. Let me elaborate briefly on some of these aspects.

Exploration, Discovery and Construction are the most important gameplay elements. My primary goal is to build upon all of these together, but details in implementation may vary.

Xenobiology includes research of procedurally generated species, while Xenoarcheology covers the extinct ones.

Space survival includes survival elements such as oxygen or food supply or equipment that can fail. In other words, you have to ensure your spaceship is constructed in a way your crew will survive any trips you planned into deep space.

Modding is another focus not mentioned: The same mechanisms to load the core data can be used to load mods, but it currently lacks the possibility to be configured externally.

Beautiful nebula backgrounds in Astrax 0.3.2

Currently I'm focusing on Quality of Life improvements, while also implementing technical requirements so I can add the spaceship construction editor next for version 0.4. 


Unfortunately I cannot say when AstraX 0.4  will drop yet. Big internal changes are on the menu and and I'm still finding gameplay-breaking bugs during my playtests, so getting it back up working as it was before will take some time.


That's it folks! Hope this post clears up a few things.

Don't forget to check out the latest version and let me know how you liked it!

Thanks for reading & playing AstraX!

Files

astrax-desktop-0.3.2.zip 39 MB
Nov 04, 2023

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