AstraX 0.7 Alpha 3 Changelog
AstraX » Devlog
We are diving head-on to the full AstraX 0.7 release, but there is still a lot to do until I can call it finished. In the meantime, it's time to enjoy a new alpha!
Version 0.7 Alpha 3 mostly consists of improvements, fixes and a new minor feature: customizable user avatars. Currently they are cosmetic only, but will be used for crew members in the future.
Here is a sample of a few avatar variations you can do:
Thank you everyone who reported bugs & send me their feedback. You help me make AstraX become the best space game it can be 🙏
Read on for a full changelog!
Changelog
Notes:
- Your spacecraft files from earlier versions (0.5 & 0.6) are still compatible with this version!
- Changes to the world data were made, so any saved games from 0.7 alpha 2 are not compatible with this version. Currently looking for a good solution for better compatibility.
0.7 Alpha 3
- Fixed a crash when changing nebula distribution in world generation panel
- Fixed ambient sound not stopping on leaving a game
- Fixed weird behavior with saving/loading Galaxy Regions, causing different galaxy region names to be displayed on loading a game
- Fixed crash to desktop when docking multiple times
- Fixed thruster sounds play loudly on starting a game
- Fixed hint in UserProfilePicker
- Fixed player focus not being restored on resume in in-game main menu
- Fixed planet texture shuffle mechanism not working
- Fixed game not being saved on clicking quit to desktop
- Fixed game not being saved when clicking the X of the application
- Fixed saved games not showing up on startup or when changing users (Thanks Hedge Knight!)
- Fixed paused game state
- Fixed slider rattling while dragging (Thanks Hedge Knight!)
- Fixed orientation buttons in spacecraft editor
- Fixed planet shadow not rotating
- Fixed target list causing a crash to desktop when attempting to click it
- Fixed wrong player position occasionally being saved on saving a game
- in-game main menu now supports icons
- Added a header to new game > spacecraft panel
- Added keeping the last user saved between app launches (Thanks Chappu!)
- Added HUD buttons for undocking and resetting camera focus
- Removed In-Game > Station > Control Tab altogether
- Added pre-filled fields in new game dialog, as per player request (Thanks Chappu!)
- Added better traits to discover for toxic planet types
- Added customizable user avatars
- Added better planet textures without fragments
Files
astrax-desktop-0.7-a3.zip 89 MB
7 hours ago
astrax-desktop-0.7-a2.zip 89 MB
26 days ago
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AstraX
Reach for the stars
Status | In development |
Author | Neutronio Games |
Genre | Simulation, Survival |
Tags | 2D, Exploration, Indie, Pixel Art, scifi, Singleplayer, Space |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- AstraX 0.7 Alpha out now!26 days ago
- AstraX 0.6 out now! Collect and Trade Resources in this massive update99 days ago
- AstraX 0.5: Spacecraft Editor launch imminentAug 07, 2024
- AstraX 0.4: Target UpdateApr 24, 2024
- Where will AstraX go? A 2024 RoadmapMar 31, 2024
- Usability in GamesOct 12, 2023
- AstraX 0.3: Resource UpdateOct 11, 2023
- AstraX 0.2.6: Dev BuildOct 09, 2023
- AstraX 0.2.5 launched!Aug 13, 2023
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