AstraX 0.2: Exploration Update
Hello and welcome to AstraX 0.2!
Quite happy and excited to announce the Exploration Update is finally live! Here is an overview of the amazing features I prepared for you.
Satellites & Wrecks
The term "Satellite" is an umbrella term for any artificial structures, they can be man-made or alien-made. Examples range from satellite probes to space stations and wrecks. Star systems do generate both planets and these satellites now.
Docking
You can dock to certain space stations! Once you target a satellite, the HUD will tell you whether you can dock to it. Docking has a function, namely to replenish oxygen and fuel. More game mechanics regarding Space Stations are to come, e.g. ship construction, trading or building a colony.
Resource & Inventories
Currently you can collect copper and iron ores from two different asteroid traits. It currently happens on the click of a button without restriction. HUD tells you when you collected a resource. With resource collection also comes the implementation of an inventory, which already has a nifty sorting mechanism.
UI/HUD Reskin
I initially intended to only redesign the HUD, but I ended up reskinning the whole UI instead (Oops). The result is promising: the game has a distinct style now which I really like. I'm also making sure it's high contrast and color-blind-friendly. The HUD comes with gauge indicators for radiation, oxygen and fuel. For the latter two the gauge pointer will start blinking once the value reaches below a certain point. There are also better ways to navigate, such as the planet icons that point towards the direction of the closest targets.
Game Over State
There is a game over state now. It is triggered when either fuel, oxygen or hitpoints reach zero, so make sure you occasionally dock to a station to avoid certain death!
There are a few minor imperfections I would love to have fixed, but given this version is already a couple of days late, I didn't want to delay it further. The game is running stable and mostly bug-less apart from these.
Thanks for reading! Let me know how you liked this version of AstraX in the comments!
Files
Get AstraX
AstraX
Reach for the stars
Status | In development |
Author | Neutronio Games |
Genre | Simulation, Survival |
Tags | 2D, Exploration, Indie, Pixel Art, scifi, Singleplayer, Space |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- AstraX 0.5: Spacecraft Editor launch imminent89 days ago
- AstraX 0.4: Target UpdateApr 24, 2024
- Where will AstraX go? A 2024 RoadmapMar 31, 2024
- Usability in GamesOct 12, 2023
- AstraX 0.3: Resource UpdateOct 11, 2023
- AstraX 0.2.6: Dev BuildOct 09, 2023
- AstraX 0.2.5 launched!Aug 13, 2023
- AstraX is back from HiatusJul 25, 2023
- AstraX 0.2: ChangelogApr 05, 2023
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